

Picture the world of Sanctuary as if it was in the Dark Souls or Bloodborne universe. The new engine is able to create atmospheric visuals and dark tones that immerse the players. Art Style is VERY dark, gory/bloody and gritty - think Diablo II days mixed with Dark Souls and Bloodborne but much more modernized obviously.New sophisticated Engine with a ton of improvements over Diablo III and new functionalities for new gameplay systems and visual design.Technically correct but very generic and easily guessable If you enjoy crafting in MMOs or in games in general then you are in for a treat according to Blizzard. It looked very impressive.Ĭrafting will return in Diablo IV and will be a very important system and part of the entire game and its economy. In the clip the player was able to morph into different animal forms (including wolf and bear) during mid-combat flawlessly without any weird transitions or awkward attack animations using different sets of moves and skills from each of the forms in a matter of seconds. The demo showed how a druid player can use the combo system.

Druid was also part of the demo, but for extremely short time and only used as an example for their new combo combat system. The class that was showcased in great detail to the employees was a Barbarian- signature moves such as whirlwind return and many other favorite skills. The space is necessary to accommodate the players. The world of Sanctuary is MUCH MUCH MUCH larger than before due to the game going the MMO route. The demo showcased core elements of Diablo IV such as the Loot, Barbarian Class (a bit of Druid as well), Combat and the most interesting (in my opinion) how it all comes together as an isometric MMO and blends in with a brand new eco-system and creates a next-generation Diablo experience I am not sure if this is the same demo they will be using for Blizzcon later this year or if they have a new one in the works specifically created for the fans and press too see. The demo we've seen lasted about 20 to 30 minutes. Best way to think of this is the latest God of War that was released in April for the PlayStation 4 in 2018. Basically, it's a combination of both made for the modern era. Those who wanted a Diablo II Remake and a brand new Diablo game will be pleased. Made for consoles in mind from the get goīlizzard will be treating Diablo IV as a reboot of the franchise. No Load Times (except loading in the game for the first time or logging in and out) Official Title - Diablo IV (No sub title)Ĭamera View and Genre - Isometric MMOARPG Let's start by separating the bullet points from the original post/leak into groups (and obviously there's discussion to be had where which one should be placed, this is just our thoughts on it). While obviously none of this is definitive or confirmed, we're going to go through his leaks individually and see just how correct they were. The other big info remaining from the leak is the timing of the beta and game release, placing the beta in 2020 and the release in 2020-2021, but since that's very susceptible to change, the time frame mentioned is less relevant.
DIABLO 4 CLASSES LEAK FULL
The first big piece of info that we're interested in even after the announcements is the fact that the remaining two classes will be the Amazon and Paladin, meaning it's a full Diablo 2 roster minus the Assasin and Necromancer.

As far as his info goes, a lot of it was confirmed on November 1st at BlizzCon and some of it turned out wrong but still plausible. Some 4 months ago there was a leak over on reddit detailing a lot of the announced features for Diablo 4, and we thought we'd take a look at what exactly the leak got right and not, so we can decide if the part about the other two classes being Amazon and Paladin, as well as the planned beta and release dates are correct.įirst off, it was u/Gorelight that came out with the information, as he was apparently one of the first to see the game behind closed doors and that's about all we got in terms of credentials.
